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Added
Sept. 1, 2012, 6:23 a.m.
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13,582 total views
last update April 30, 2021, 2:02 a.m.
Total Downloads
3,082 total downloads
last update April 30, 2021, 2:02 a.m.
McDonald's Texture Mod
Need For Speed Most Wanted
Author
Pendragon Racing
more by Pendragon Racing
more by Pendragon Racing
Description
This mod replaces the Burger King restaurants seen in Rosewood, Ocean Hills and Downtown Rockport. It changes them to McDonald's restaurants.
Installation
You will need NFS-TexEd to replace the textures.
Back up the original textures in case you would like to return the restaurant's back to their original state.
Use NFS-TexEd to open your STREAML2RA.BUN file. This is found in the C:\Program Files\EA GAMES\Need for Speed Most Wanted\TRACKS directory.
In the DDS folder within the archive you will find numbered texture files, the first number is the archive, the second is the texture number. For example the first texture is labelled 4-22. the 4 is archive 4 and the 22 is texture 22.
When you find the texture that is to be replaced, click Texture in the menu bar and select Import. Navigate to where you extracted the modded textures and select the proper one, then click Archive in the menu bar and select Save.
Enjoy!!!
Credits/Thanks
My loving wife for her patience
Smoove (thats his awesome 1990 Ford Mustang 5.0 in the screenshots. The vinyl design is mine)
EA for creating the best racing series ever
Escape Velocity for his friendship and support.
Paint.Net
DXTBmp
NFS-TexEd
**Please do not re-upload this mod to this site or any other without first asking my permission. Thank-you.**
Installation
You will need NFS-TexEd to replace the textures.
Back up the original textures in case you would like to return the restaurant's back to their original state.
Use NFS-TexEd to open your STREAML2RA.BUN file. This is found in the C:\Program Files\EA GAMES\Need for Speed Most Wanted\TRACKS directory.
In the DDS folder within the archive you will find numbered texture files, the first number is the archive, the second is the texture number. For example the first texture is labelled 4-22. the 4 is archive 4 and the 22 is texture 22.
When you find the texture that is to be replaced, click Texture in the menu bar and select Import. Navigate to where you extracted the modded textures and select the proper one, then click Archive in the menu bar and select Save.
Enjoy!!!
Credits/Thanks
My loving wife for her patience
Smoove (thats his awesome 1990 Ford Mustang 5.0 in the screenshots. The vinyl design is mine)
EA for creating the best racing series ever
Escape Velocity for his friendship and support.
Paint.Net
DXTBmp
NFS-TexEd
**Please do not re-upload this mod to this site or any other without first asking my permission. Thank-you.**
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