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Nov. 18, 2010, 12:42 p.m.
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last update April 6, 2021, 2:17 a.m.
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last update April 6, 2021, 2:17 a.m.
Nissan GT-R Proto
Need For Speed Carbon
Author
Gamer boy
more by Gamer boy
more by Gamer boy
Photos
Description
Nissan GT-R Proto
This car is converted from NFS:ProStreet and it Replaces "Porsche 911 Turbo S".
Can be customize with:
>Bodykits
>Rims
>Vinyls (not 100% Correct Mapping)
>Performance
>Paint
>Rim paint
>Window-tints
>Ride-Height
______INSTALLATION______
1.Unpack all fies.
2.Run setup.exe, located in Nissan GTR Proto Folder, and Select NFS Carbon main Directory.
______FEATURES______
1. Working brakelight textures.
2. Detailed car Model.
________BUGS_________
1. Bad UV Mapping in BODY Textures, but still you can apply vinyls..
________CREDITS________
First of all Special thanks goes to my teacher "Excelerate", they tought me every thing related to NFSMW modding and also tought me additional stuff like "how to make car with Livries, UV Mapping, how to fill "ALPHA CHANNELS" in a pic by Phtoshop and other things that i forgot now,and NFS Carbon modding is same like NFSMW's Modding so now iam able to convert cars for this game too, and in last i want to say that iam very thankfull of my teacher.
Chase_UC- for sending me the full cleaned mesh, which save me a lot of time and work :D
Speeding Machine - For sending me Brakelight ON texture
My friends that supports my conversion projects, especially SLZ, Lich king, Excelerate, Alexc12fr, Speeding Machine, Johnny B, CHase_UC and other ARG members and others that i forgot now.
nfsu360 - for NFSC ModTools
Oleg Melashenko - for ZModeler 1 and 2 + helping me in UV Mapping issue.
Johnny B - for Uploading my car on NFSCars
Gamer boy - for Converting this car in NFS:Carbon .
Have Fun!
This car is converted from NFS:ProStreet and it Replaces "Porsche 911 Turbo S".
Can be customize with:
>Bodykits
>Rims
>Vinyls (not 100% Correct Mapping)
>Performance
>Paint
>Rim paint
>Window-tints
>Ride-Height
______INSTALLATION______
1.Unpack all fies.
2.Run setup.exe, located in Nissan GTR Proto Folder, and Select NFS Carbon main Directory.
______FEATURES______
1. Working brakelight textures.
2. Detailed car Model.
________BUGS_________
1. Bad UV Mapping in BODY Textures, but still you can apply vinyls..
________CREDITS________
First of all Special thanks goes to my teacher "Excelerate", they tought me every thing related to NFSMW modding and also tought me additional stuff like "how to make car with Livries, UV Mapping, how to fill "ALPHA CHANNELS" in a pic by Phtoshop and other things that i forgot now,and NFS Carbon modding is same like NFSMW's Modding so now iam able to convert cars for this game too, and in last i want to say that iam very thankfull of my teacher.
Chase_UC- for sending me the full cleaned mesh, which save me a lot of time and work :D
Speeding Machine - For sending me Brakelight ON texture
My friends that supports my conversion projects, especially SLZ, Lich king, Excelerate, Alexc12fr, Speeding Machine, Johnny B, CHase_UC and other ARG members and others that i forgot now.
nfsu360 - for NFSC ModTools
Oleg Melashenko - for ZModeler 1 and 2 + helping me in UV Mapping issue.
Johnny B - for Uploading my car on NFSCars
Gamer boy - for Converting this car in NFS:Carbon .
Have Fun!
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